#VHDL process statement
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VHDL Tutorial - Complete Guide to VHDL Process Statement for Beginners [20 mins] [Easy Way]
Welcome to this comprehensive VHDL tutorial where we will dive into the VHDL process statement. In this easy-to-follow guide, we will take you through the syntax and usage of the VHDL process statement, catering especially to beginners. This tutorial will provide you with a thorough understanding of the VHDL process and how it can be effectively implemented in your projects.
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Lab 3: Sequential Up/Down Counter Solution
Lab 3: Sequential Up/Down Counter Solution
Objective In this lab, you will implement a complex sequential digital system in Behavioral VHDL using process statements. This system will take an input from a slider switch on the board as well as the on board 125MHz clock and will output a 4-bit 2’s complement number displayed on four LEDs. The number will increment or decrement once per second based on the state of the slider switch, but…

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Imaging a Black Hole: How Software Created a Planet-sized Telescope
Black holes are singular objects in our universe, pinprick entities that pierce the fabric of spacetime. Typically formed by collapsed stars, they consist of an appropriately named singularity, a dimensionless, infinitely dense mass, from whose gravitational pull not even light can escape. Once a beam of light passes within a certain radius, called the event horizon, its fate is sealed. By definition, we can’t see a black hole, but it’s been theorized that the spherical swirl of light orbiting around the event horizon can present a detectable ring, as rays escape the turbulence of gas swirling into the event horizon. If we could somehow photograph such a halo, we might learn a great deal about the physics of relativity and high-energy matter.
On April 10, 2019, the world was treated to such an image. A consortium of more than 200 scientists from around the world released a glowing ring depicting M87*, a supermassive black hole at the center of the galaxy Messier 87. Supermassive black holes, formed by unknown means, sit at the center of nearly all large galaxies. This one bears 6.5 billion times the mass of our sun and the ring’s diameter is about three times that of Pluto’s orbit, on average. But its size belies the difficulty of capturing its visage. M87* is 55 million light years away. Imaging it has been likened to photographing an orange on the moon, or the edge of a coin across the United States.
Our planet does not contain a telescope large enough for such a task. “Ideally speaking, we’d turn the entire Earth into one big mirror [for gathering light],” says Jonathan Weintroub, an electrical engineer at the Harvard-Smithsonian Center for Astrophysics, “but we can’t really afford the real estate.” So researchers relied on a technique called very long baseline interferometry (VLBI). They point telescopes on several continents at the same target, then integrate the results, weaving the observations together with software to create the equivalent of a planet-sized instrument—the Event Horizon Telescope (EHT). Though they had ideas of what to expect when targeting M87*, many on the EHT team were still taken aback by the resulting image. “It was kind of a ‘Wow, that really worked’ [moment],” says Geoff Crew, a research scientist at MIT Haystack Observatory, in Westford, Massachusetts. “There is a sort of gee-whizz factor in the technology.”
Catching bits
On four clear nights in April 2017, seven radio telescope sites—in Arizona, Mexico, and Spain, and two each in Chile and Hawaii—pointed their dishes at M87*. (The sites in Chile and Hawaii each consisted of an array of telescopes themselves.) Large parabolic dishes up to 30 meters across caught radio waves with wavelengths around 1.3mm, reflecting them onto tiny wire antennas cooled in a vacuum to 4 degrees above absolute zero. The focused energy flowed as voltage signals through wires to analog-to-digital converters, transforming them into bits, and then to what is known as the digital backend, or DBE.
The purpose of the DBE is to capture and record as many bits as possible in real time. “The digital backend is the first piece of code that touches the signal from the black hole, pretty much,” says Laura Vertatschitsch, an electrical engineer who helped develop the EHT’s DBE as a postdoctoral researcher at the Harvard-Smithsonian Center for Astrophysics. At its core is a pizza-box-sized piece of hardware called the R2DBE, based on an open-source device created by a group started at Berkeley called CASPER.
The R2DBE’s job is to quickly format the incoming data and parcel it out to a set of hard drives. “It’s a kind of computing that’s relatively simple, algorithmically speaking,” Weintroub says, “but is incredibly high performance.” Sitting on its circuit board is a chip called a field-programmable gate array, or FPGA. “Field programmable gate arrays are sort of the poor man’s ASIC,” he continues, referring to application-specific integrated circuits. “They allow you to customize logic on a chip without having to commit to a very expensive fabrication run of purely custom chips.”
An FPGA contains millions of logic primitives—gates and registers for manipulating and storing bits. The algorithms they compute might be simple, but optimizing their performance is not. It’s like managing a city’s traffic lights, and its layout, too. You want a signal to get from one point to another in time for something else to happen to it, and you want many signals to do this simultaneously within the span of each clock cycle. “The field programmable gate array takes parallelism to extremes,” Weintroub says. “And that’s how you get the performance. You have literally millions of things happening. And they all happen on a single clock edge. And the key is how you connect them all together, and in practice, it’s a very difficult problem.”
FPGA programmers use software to help them choreograph the chip’s components. The EHT scientists program it using a language called VHDL, which is compiled into bitcode by Vivado, a software tool provided by the chip’s manufacturer, Xilinx. On top of the VHDL, they use MATLAB and Simulink software. Instead of writing VHDL firmware code directly, they visually move around blocks of functions and connect them together. Then you hit a button and out pops the FPGA bitcode.
But it doesn’t happen immediately. Compiling takes many hours, and you usually have to wait overnight. What’s more, finding bugs once it’s compiled is almost impossible, because there are no print statements. You’re dealing with real-time signals on a wire. “It shifts your energy to tons and tons of tests in simulation,” Vertatschitsch says. “It’s a really different regime, to thinking, ‘How do I make sure I didn’t put any bugs into that code, because it’s just so costly?’”
Data to disk
The next step in the digital backend is recording the data. Music files are typically recorded at 44,100 samples per second. Movies are generally 24 frames per second. Each telescope in the EHT array recorded 16 billion samples per second. How do you commit 32 gigabits—about a DVD’s worth of data—to disk every second? You use lots of disks. The EHT used Mark 6 data recorders, developed at Haystack and available commercially from Conduant Corporation. Each site used two recorders, which each wrote to 32 hard drives, for 64 disks in parallel.
In early tests, the drives frequently failed. The sites are on tops of mountains, where the atmosphere is thinner and scatters less of the incoming light, but the thinner air interferes with the aerodynamics of the write head. “When a hard drive fails, you’re hosed,” Vertatschitsch says. “That’s your experiment, you know? Our data is super-precious.” Eventually they ordered sealed, helium-filled commercial hard drives. These drives never failed during the observation.
The humans were not so resistant to thin air. According to Vertatschitsch,“If you are the developer or the engineer that has to be up there and figure out why your code isn’t working… the human body does not debug code well at 15,000 feet. It’s just impossible. So, it became so much more important to have a really good user interface, even if the user was just going to be you. Things have to be simple. You have to automate everything. You really have to spend the time up front doing that, because it’s like extreme coding, right? Go to the top of a mountain and debug. Like, get out of here, man. That’s insane.”
Over the four nights of observation, the sites together collected about five petabytes of data. Uploading the data would have taken too long, so researchers FedExed the drives to Haystack and the Max Planck Institute for Radio Astronomy, in Bonn, Germany, for the next stage of processing. All except the drives from the South Pole Telescope (which couldn’t see M87* in the northern hemisphere, but collected data for calibration and observation of other sources)—those had to wait six months for the winter in the southern hemisphere to end before they could be flown out.
Connecting the dots
Making an image of M87* is not like taking a normal photograph. Light was not collected on a sheet of film or on an array of sensors as in a digital camera. Each receiver collects only a one-dimensional stream of information. The two-dimensional image results from combining pairs of telescopes, the way we can localize sounds by comparing the volume and timing of audio entering our two ears. Once the drives arrived at Haystack and Max Planck, data from distant sites were paired up, or correlated.
Unlike with a musical radio station, most of the information at this point is noise, created by the instruments. “We’re working in a regime where all you hear is hiss,” Haystack’s Crew says. To extract the faint signal, called fringe, they use computers to try to line up the data streams from pairs of sites, looking for common signatures. The workhorse here is open-source software called DiFX, for Distributed FX, where F refers to Fourier transform and X refers to cross-multiplication. Before DiFX, data was traditionally recorded on tape and then correlated with special hardware. But about 15 years ago, Adam Deller, then a graduate student working at the Australian Long Baseline Array, was trying to finish his thesis when the correlator broke. So he began writing DiFX, which has now been widely expanded and adopted. Haystack and Max Planck each used Linux machines to coordinate DiFX on supercomputing clusters. Haystack used 60 nodes with 1,200 cores, and Max Planck used 68 nodes with 1,380 cores. The nodes communicate using Open MPI, for Message Passing Interface.
Correlation is more than just lining up data streams. The streams must also be adjusted to account for things such as the sites’ locations and the Earth’s rotation. Lindy Blackburn, a radio astronomer at the Harvard-Smithsonian Center for Astrophysics, notes a couple of logistical challenges with VLBI. First, all the sites have to be working simultaneously, and they all need good weather. (In terms of clear skies, “2017 was a kind of miracle,” says Kazunori Akiyama, an astrophysicist at Haystack.) Second, the signal at each site is so weak that you can’t always tell right away if there’s a problem. “You might not know if what you did worked until months later, when these signals are correlated,” Blackburn says. “It’s a sigh of relief when you actually realize that there are correlations.”
Something in the air
Because most of the data on disk is random background noise from the instruments and environment, extracting the signal with correlation reduces the data 1,000-fold. But it’s still not clean enough to start making an image. The next step is calibration and a signal-extraction step called fringe-fitting. Blackburn says a main aim is to correct for turbulence in the atmosphere above each telescope. Light travels at a constant rate through a vacuum, but changes speed through a medium like air. By comparing the signals from multiple antennas over a period of time, software can build models of the randomly changing atmospheric delay over each site and correct for it.
The classic calibration software is called AIPS, for Astronomical Image Processing System, created by the National Radio Astronomy Observatory. It was written 40 years ago, in Fortran, and is hard to maintain, says Chi-kwan Chan, an astronomer at the University of Arizona, but it was used by EHT because it’s a well-known standard. They also used two other packages. One is called HOPS, for Haystack Observatory Processing System, and was developed for astronomy and geodesy—the use of radio telescopes to measure movement not of celestial bodies but of the telescopes themselves, indicating changes in the Earth’s crust. The newest package is CASA, for Common Astronomy Software Applications.
Chan says the EHT team has made contributions even to the software it doesn’t maintain. EHT is the first time VLBI has been done at this scale—with this many heterogeneous sites and this much data. So some of the assumptions built into the standard software break down. For instance, the sites all have different equipment, and at some of them the signal-to-noise ratio is more uniform than at others. So the team sends bug reports to upstream developers and works with them to fix the code or relax the assumptions. “This is trying to push the boundary of the software,” Chan says.
Calibration is not a big enough job for supercomputers, like correlation, but is too big for a workstation, so they used the cloud. “Cloud computing is the sweet spot for analysis like fringe fitting,” Chan says. With calibration, the data is reduced a further 10,000-fold.
Put a ring on it
Finally, the imaging teams received the correlated and calibrated data. At this point no one was sure if they’d see the “shadow” of the black hole—a dark area in the middle of a bright ring—or just a bright disk, or something unexpected, or nothing. Everyone had their own ideas. Because the computational analysis requires making many decisions—the data are compatible with infinite final images, some more probable than others—the scientists took several steps to limit the amount that expectations could bias the outcome. One step was to create four independent teams and not let them share their progress for a seven-week processing period. Once they saw that they had obtained similar images—very close to the one now familiar to us—they rejoined forces to combine the best ideas, but still proceeded with three different software packages to ensure that the results are not affected by software bugs.
The oldest is DIFMAP. It relies on a technique created in the 1970s called CLEAN, when computers were slow. As a result, it’s computationally cheap, but requires lots of human expertise and interaction. “It’s a very primitive way to reconstruct sparse images,” says Akiyama, who helped create a new package specifically for EHT, called SMILI. SMILI uses a more mathematically flexible technique called RML, for regularized maximum likelihood. Meanwhile, Andrew Chael, an astrophysicist now at Princeton, created another package based on RML, called eht-imaging. Akiyama and Chael both describe the relationship between SMILI and eht-developers as a friendly competition.
In developing SMILI, Akiyama says he was in contact with medical imaging experts. Just as in VLBI, MRI, and CT, software needs to reconstruct the most likely image from ambiguous data. They all rely to some degree on assumptions. If you have some idea of what you’re looking at, it can help you see what’s really there. “The interferometric imaging process is kind of like detective work,” Akiyama says. “We are doing this in a mathematical way based on our knowledge of astronomical images.”
Still, users of each of the three EHT imaging pipelines didn’t just assume a single set of parameters—for things like expected brightness and image smoothness. Instead, each explored a wide variety. When you get an MRI, your doctor doesn’t show you a range of possible images, but that’s what the EHT team did in their published papers. “That is actually quite new in the history of radio astronomy,” Akiyama says. And to the team’s relief, all of them looked relatively similar, making the findings more robust.
By the time they had combined their results into one image, the calibrated data had been reduced by another factor of 1,000. Of the whole data analysis pipeline, “you could think of it a progressive data compression,” Crew says. From petabytes to bytes. The image, though smooth, contains only about 64 pixels worth of independent information.
For the most part, the imaging algorithms could be run on laptops; the exception was the parameter surveys, in which images were constructed thousands of times with slightly different settings—those were done in the cloud. Each survey took about a day on 200 cores.
Images also relied on physics simulations of black holes. These were used in three ways. First, simulations helped test the three software packages. A simulation can produce a model object such as a black hole accretion disk, the light it emits, and what its reconstructed image should look like. If imaging software can take the (simulated) emitted light and reconstruct an image similar to that in the simulation, it will likely handle real data accurately. (They also tested the software on a hypothetical giant snowman in the sky.) Second, simulations can help constrain the parameter space that’s explored by the imaging pipelines. And third, once images are produced, it can help interpret those images, letting scientists deduce things such as M87* mass from the size of the ring.
The simulation software Chan used has three steps. First, it simulates how plasma circles around a black hole, interacting with magnetic fields and curved spacetime. This is called general relativistic magnetohydrodynamics. But gravity also curves light, so he adds general relativistic ray tracing. Third, he turns the movies generated by the simulation into data comparable to what the EHT observes. The first two steps use C, and the last uses C++ and Python. Chael, for his simulations, uses a package called KORAL, written in C. All simulations are run on supercomputers.
Akiyama knew the calibrated data would be sent to the imaging team at 5pm on June 5, 2018. He’d prepared his imaging script and couldn’t sleep the night before. Within 10 minutes of getting the email on June 5, he had an image. It had a ring whose size was consistent with theoretical predictions. “I was so, so excited,” he says. However, he couldn’t share the image with anyone around him doing imaging, lest he bias them. Even within his team, people were working independently. For a few days, he worried he’d be the only one to get a ring. “The funny thing is I also couldn’t sleep that night,” he says. Full disclosure to all EHT teams would have to wait several weeks, and a public announcement would have to wait nearly a year.
Doing donuts
The image of M87* fostered collaboration, both before and after its creation, like few other scientific artefacts. Nearly all the software used at all stages is open source, and much of it is on GitHub. A lot of it came before EHT, and they made use of existing telescopes—if they’d had to build the dishes, the operation would not have been possible.
The researchers learned some lessons about software development. When Chael began coding eht-imaging, he was the only one using it. “I’m in my office pushing changes, and for a while it was fine, because when a bug happened, it would only affect me,” he says. “But then at a certain point, a bunch of other people started using the code, and I started getting angry emails. So learning to develop tests and to be really rigorous in testing the code before I pushed it was really important for me. That was a transition that I had to undergo.”
Crew came to understand—perhaps better than he probably already did—the importance of documentation. He was the software architect for the ALMA array, in Chile, which is the most important site in the EHT. ALMA has 66 dishes and does correlation on-site in real time using “school-bus-sized calculators,” he says. But bringing ALMA online, he couldn’t get fringe. He tried everything before letting it sit for about eight months, then discovered a quirk in DiFX. Fed a table of data on Earth’s rotation, it used only the first five entries, not necessarily the five you wanted, so in March it was using the parameters for January. That bug, or feature, was not well documented. But “it was a very simple thing to fix,” Crew says, “and the fringe just popped right out, and it was just spectacular. And that’s the kind of wow factor where it’s like, you go from nothing’s working to wow. The M87 image was kind of the same thing. There was an awful lot of stuff that had to work.”
“Astronomy is one of the fields where there’s not a lot of money for engineering and development, and so there’s a very active open-source community sharing code and sharing the burden of developing good electronics,” Vertatschitsch says. She calls it a “really cool collaborative atmosphere.” And it’s for a larger cause. “The goal is to speed up the time to science,” she says. “That was some of the most fun engineering I’ve ever gotten to do.”
The collaboration is now open to anyone who wants to create an image of M87* at home. Not only is the software open source, but so is much of the data. And the researchers have packed the pipelines into docker containers, so the analysis is reproducible. Chan says that compared to other fields, astronomy is still quite behind in addressing the reproducibility crisis. “I think EHT is probably setting a good model.”
When it comes to software development for radio astronomy, “it’s pretty exotic stuff,” Crew says. “You don’t get rich doing it. And your day is full of a different kind of frustration than you have with the rest of the commercial environment. Nature poses us puzzles, and we have to stand on our heads and write code to do peculiar things to unravel these puzzles. And at the end of the day the reward is figuring out something about nature.”
He goes on: “It’s an exciting time to be alive. It really is.” That we can create images of black holes millions of light years away? “Well, that’s only a small piece. The fact that we can release an image and people all over the world come up with creative memes using it within hours.” For instance, Homer Simpson taking a bite out of M87* instead of a donut—“I mean, that’s just mind-boggling to me.”
This article is part of Behind the Code, the media for developers, by developers. Discover more articles and videos by visiting Behind the Code!
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Electrical Engineering homework help
ELEC261 – Digital Systems Design Homework 3 1. Assuming that a VHDL code has been written to describe a 3-bit comparator using the entity shown in Fig. 1. Fig. 1 Using the ‘wait’ and ‘assertion’ statements, write the process(s) in the VHDL testbench that use the following test cases and reports an error when the outputs L, E and G are wrong at T = 9ns and T = 16ns. A 0 7 4 B 0 3 7 2 5ns The values…
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Senior FPGA Engineer
Role Description: The Electrical Engineer will develop FPGA designs in VHDL for all major vendors and device families including: Xilinx, Microsemi (Actel), Intel (Altera) and Lattice designs are implemented using VHDL for the following applications: Radio Frequency (RF) and Electro-Optical (EO) DSP, controls, data links, and embedded processing. Designers work with circuit card designers and systems engineers to develop requirements, architect new parts, partition and perform code development, simulation, place and route. Designs are verified against requirements using both directed test and constrained random methodologies. Design support is expected from requirements definition through integration and test. Design documentation and configuration management are required. Job Responsibilities: Independently drive projects and execute to program schedules on time and budget Lead small teams and mentor junior engineers Demonstrate self-motivation, with little supervision required Design and deliver production quality FPGA releases from initial proof of concept up to production Work cooperatively with systems, hardware, software engineers, and program management to ensure product success Demonstrate the ability to architect FPGA-based systems to determine parts, interfaces, and Concept of Operations (CONOPS) Translate system level requirements into FPGA requirements Design and code in VHDL for reliability and maintainability Verify designs utilizing self-checking techniques with directed and constrained random tests, while tracking functional and code coverage Create complete documentation including requirements, verification plan, and user’s guides Support internal and external technical reviews Required Skills, Experience and Education: Required: This position requires the eligibility to obtain a security clearance. Except in rare circumstances, only U.S. citizens are eligible for a security clearance Bachelor of Science in Electrical or Computer Engineering A minimum of 4 to 8 years of experience with digital design and VHDL coding Expertise in Xilinx or Microsemi devices and flow tools Expertise in delivering FPGA solutions to system level applications Hands on experience with integration and debug Highly motivated, high performers with a strong desire to learn and contribute in a fast-paced team environment Excellent verbal and written communication skills Ability to perform work without appreciable direction Desired Qualifications: MS or Ph.D. in Electrical or Computer Engineering FPGA design expertise in one or more of the following areas: Expertise in radar processing techniques Expertise in image processing techniques for visual and infrared sensors Expertise in embedded systems design using ARM, Microblaze, or Nios processors Expertise in gigabit serial interfaces and multi-gigabit transceivers (MGTs) Expertise in constrained random verification in UVM using System Verilog Expertise in verification utilizing emulation platforms, such as Veloce Knowledge of C programming and scripting languages such as Perl or Python Experience modeling algorithms and applying fixed-point analysis and conversion of floating point algorithms FPGA design experience using a Linux based development environment Past experience in a leadership role such as team lead, technical lead, project lead, etc. Past experience estimating design work, developing schedules, and tracking progress against budget and schedule for FPGA designs For confidential, immediate consideration, please submit a professional copy of your resume (and not your Indeed profile template), as well as your salary range requirements and statement of interest. We are looking to begin interviewing qualified candidates for this role within the next 1-2 weeks. A comprehensive relocation is offered. US Citizenship is required for this role. Reference : Senior FPGA Engineer jobs Source: http://jobrealtime.com/jobs/technology/senior-fpga-engineer_i6431
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VHDL Programming with Intel Quartus Prime Tool ##udemycourses #Intel #Prime #Programming #Quartus #Tool #VHDL VHDL Programming with Intel Quartus Prime Tool This course covers the VHDL Programming Language from the basic to the intermediate level. We have presented basics of VHDL Language, its syntax/semantics, conditional statements, process statement with example project on Quartus prime tool. We also have Lab session on Combinatorial circuit design, sequential circuit design and state machine design. This course also have sessions on writing the testbench module and simulating it with Modelsim. Another method of simulation and verification of VHDL design, Vector Waveform Generator is also presented in this course with Example. Another Important part of this course is "Structural Design Methodology" in VHDL, we showed the design of "Full Adder" using the "Half Adder" module with Structural Design Method. 👉 Activate Udemy Coupon 👈 Free Tutorials Udemy Review Real Discount Udemy Free Courses Udemy Coupon Udemy Francais Coupon Udemy gratuit Coursera and Edx ELearningFree Course Free Online Training Udemy Udemy Free Coupons Udemy Free Discount Coupons Udemy Online Course Udemy Online Training 100% FREE Udemy Discount Coupons https://www.couponudemy.com/blog/vhdl-programming-with-intel-quartus-prime-tool/
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Lab 3: Sequential Up/Down Counter Solution
Objective
In this lab, you will implement a complex sequential digital system in Behavioral VHDL using process statements. This system will take an input from a slider switch on the board as well as the on board 125MHz clock and will output a 4-bit 2’s complement number displayed on four LEDs. The number will increment or decrement once per second based on the state of the slider switch, but the…
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Computer Software Training Courses for 2019
This is the era of technology. Everywhere you go you find technology in the form of computer, mobile phones, satellite etc. Even in your workspace also. So, you need some kind of familiarity with them. For example, you need to handle a computer in your office, android phone, and scanner and even with a coffee machine as you are surrounded by technologies. But this blog is not about all of them it is about Information Technology.
Today in the market you find a lot of institutes who offer IT training courses. These courses may include the following:-
Web development
Web Designing
Digital Marketing
App Development
Hardware & Networking
System Analyst
DBA (Database administrator)
Cloud Technology
Software Development
AI (Artificial Intelligence) etc…
But if you have made your mind to build your career in Computer Software then ZENITECH is the best institute for you to start with as this offers various computer courses. The list of the courses is as follows:-
Embedded System Training
C/C++ Training
JAVA
C#ASP.NET
Python
Linux
Web Development
IOT
VHDL
Embedded System Training:
1) The basics of embedded systems, the basic computer architecture, voltage and current, pull down & pull up registers etc.
2) Basic intro to ARM Cortex M
3) Intro to Assembly language
4) Basics of C language
5) LCD controllers, pinout, interfacing, data transfer.
6) Intro to Beaglebone Black
7) OS Fundamentals (Linux)
C/C++ Training:
C is a very beginner and basic computer programming language. In this course, we cover the following parts:-
1) Basics of C (Variables, Data Types, Control structure, input, output, header files etc)
2) Data Structure (Lists, Stack, Queue, Tree Heap, sorting algorithms etc)
3) Tree
4) Basics of C++ (Classes, Objects, Methods, Constructors, Operators, Inheritance, Polymorphisms etc).
5) STL (Standard Template Library)
6) Multithreading (Deadlock, Thread Management)
7) Design Patterns
8) C++11, C++14, C++17
JAVA
JAVA is a very popular and demanding programming language. This course contains the following sections:-
1) Core JAVA (First java program with the console and with Eclipse, Data Types, variables, Literals, Arrays, Class, methods, Operators, Statements etc)
2) JAVA Exceptions (Types of Exceptions, Defining and Throwing Exceptions, Assertions etc)
3) Java Strings
C#ASP.NET
.NET is a free platform for building many different types of apps with multiple languages. You can build apps for web, mobile, desktop, gaming, and IoT. C#, F# and VB (Visual Basic) are the languages that are used to write .NET programs. This course contains:-
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2) Encapsulation, Directional Dependencies, Method Overloading, Properties, Events etc.
3) Control and Exceptions (Looping, Re-throwing Exceptions)
4) C# and the CLR
5) C# and Generics (Generic Collections, Generic Parameters, Generic Constraints, Generic Methods)
6) C# and LINQ (Extension Methods)
7) Prime Abstraction, Multithreading, Resource management, ArrayList, Hashtable, SortedList, Stack and Queue
8) ADO.NET
9) WPF (Windows Presentation Foundation) includes Windows Application using WPF, Data Binding, Data Template, Styles, Commands etc.
10) ASP.NET (ASP.NET Architecture, Data Binding, Validation, Config file encryption, Custom Controls, ASP.NET Ajax Server Data)
11) C# 6, C# 7
Python
Python is free and easy to learn a computer programming language. In this course first, we tell you how to install the Python interpreter on your computer as this is the program that reads Python programs and carries out their instructions. There are 2 versions of Python: Python 2 and Python 3. Our course contains the following sections:-
1) Python Basics (What is Python, Anaconda, Spyder, Integrated Development Environment (IDE), Lists, Tuples, Dictionaries, Variables etc)
2) Data Structures in Python (Numpy Arrays, ndarrays, Indexing, Data Processing, File Input and Output, Pandas etc)
Linux
According to Wikipedia,
“Linux is a family of free and open-source software operating systems based on the Linux kernel.”
Linux is the leading OS on servers and other big iron systems such as mainframe computers, and TOP500 supercomputers. It is more secure Os as compared to the other OS(s) like Windows. Our Linux course contains the following sections:-
1) Linux Basics (Utilities. File handling, Process utilities, Disk utilities, Text Processing utilities and backup utilities etc).
2) Sed and Awk (awk- execution, associative arrays, string and mathematical functions, system commands in awk, applications. etc)
3) Shell Programming/ scripting (Shell programming with bash, Running a shell script, The shell as a programming language, Shell commands, control structures, arithmetic in the shell, interrupt processing, functions, debugging shell scripts)
4) Files and Directories (File Concept, File types, File system Structure, File metadata, open, create, read, write, lseek etc)
5) Processes and Signals (Process concepts, the layout of C program image in main memory, process environment, Introduction to signals, Signal generation and handling etc)
6) Inter-Process Communication (IPC), Message Queues, Semaphores(Introduction to IPC, IPC between processes on a single computer, on different systems etc)
7) Shared Memory (Kernel support for Shared memory, APIs for shared memory)
8) Socket TCP IP Programming (Introduction to Berkeley Sockets, IPC over a network, client/server model etc)
9) Linux Kernel (Linux Kernel source, Different kernel subsystems, Kernel Compilation etc)
10) Linux Device Driver (Major and Minor numbers, Hello World Device Driver, Character Device Driver, USB Device Driver etc)
So, these are the computer software training courses offering by ZENITECH. To enroll yourself for any of the following course you can call us @ 9205839032, 9650657070.
Thanks,
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83% off #Windows 10 C++ App Development for Startups – C++ Simplified – $10
Learn C++ From Scratch – Go from zero programming to building 2 Windows 10 C++ apps! Full C++ Apps Inside!
Beginner Level, – 3.5 hours, 21 lectures
Average rating 4.6/5 (4.6 (7 ratings) Instead of using a simple lifetime average, Udemy calculates a course’s star rating by considering a number of different factors such as the number of ratings, the age of ratings, and the likelihood of fraudulent ratings.)
Course requirements:
Windows 10 A PC or Laptop that can run Windows 10 and meets the minimum requirements for visual studio Visual Studio 2015 Determination to learn new things Patience.
Course description:
Course Update:
Note! This course price will increase to $70 as of 1st January 2017 from $60. The price will increase regularly due to updated content. Get this course while it is still low.
LATEST: Course Updated For December 2016 OVER 1632+ SATISFIED STUDENTS HAVE ALREADY ENROLLED IN THIS COURSE!
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Learn the basic concepts, tools, and functions that you will need to build fully functional programs with the popular programming language, C++.
Build a strong foundation in C++ and object-oriented programming with this tutorial for beginners.
Visual Studio 2015 Installation Pointers, Functions and Arrays Object-Oriented Programming (OOP), Classes, and Objects Loops and Conditionals
A Powerful Skill at Your Fingertips Learning the fundamentals of C++ puts a powerful and very useful tool at your fingertips. C++ is free, easy to learn, has excellent documentation, and is the base for all object-oriented programming languages.
Jobs in C++ development are plentiful, and being able to learn C++ in Windows 10 will give you a strong background to more easily pick up other object-oriented languages such as Java, , Ruby, and Pascal.
Content and Overview Suitable for beginning programmers, through this course of 17 lectures and 3 hours of content, you’ll learn all of the C++ fundamentals and establish a strong understanding of the concept behind object-oriented programming (OOP). Each lecture closes with exercises, putting your new learned skills into practical use immediately.
Starting with the installation of the Visual Studio in Windows 10, this course will take you through C++ variable types, operators, and how to use them. By creating classes and objects, you’ll a establish a strong understanding of OOP.
With these basics mastered, the course will take you through program flow control by teaching you how to use for loops, while loops, and conditional if-else statements to add complexity and functionality to your programs.
Students completing the course will have the knowledge to create simple, functional and useful C++ Apps in Windows 10.
Complete with working files and code samples, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
Full details Learn how to use the basic tools in visual studio 2015 Learn what are decisions and how to use them in code How to use loops such if, while, do, else, for to eliminate repetitive tasks Discover how to initiate arrays to handle and store large amounts of data Learn to clean up your code by using functions and make your code more readable Discover the fundamentals of coding and why they are important Learn Object Oriented Programming and why it is important for app development How static and dynamic memory allocation is used. Create 2 basic Windows 10 apps that are universally compatible with all your windows devices.
Full details This course is geared to newbies and beginning developers who want to get started on universal app development in Windows 10. This course is not for advanced developers Those who want to learn basic app development from scratch Students who want to learn C++ on a new platform OS
Full details
Reviews:
“seems cool till now” (Rajesh Kumar)
“Not see much yet” (Christopher Wheeler)
“Really enjoyed the course. The instructor really explains well from the basics step by step which makes it very easy to learn. Also the building my first apps was very exciting” (Kyle Mcloed)
About Instructor:
Ritesh Kanjee Rajiv Desai
Ritesh Kanjee has over 7 years in Printed Circuit Board (PCB) design as well in image processing and embedded control. He completed his Masters Degree in Electronic engineering and published two papers on the IEEE Database with one called “Vision-based adaptive Cruise Control using Pattern Matching” and the other called “A Three-Step Vehicle Detection Framework for Range Estimation Using a Single Camera” (on Google Scholar). His work was implemented in LabVIEW. He works as an Embedded Electronic Engineer in defence research and has experience in FPGA design with programming in both VHDL and Verilog.
Hi everyone my name is Rajiv Desai. I come from an IT and business background. During my early years i did quite a few engineering and computer science courses. I then went on to do some business and system analyst courses. I am currently in the technology and new business development. One of my passions is to teach computer science and business to the world and create young and dynamic entrepreneurs so that people can become their own bosses and become financially independent and not have to rely on a job for their income.
Instructor Other Courses:
Fun & Easy Embedded Microcontroller Communication Protocols Ritesh Kanjee, Masters in Electronic Engineering (4) $10 $30 Zynq Training – Learn Zynq 7000 SOC device on Microzed FPGA Xilinx Vivado: Beginners Course to FPGA Development in VHDL …………………………………………………………… Ritesh Kanjee Rajiv Desai coupons Development course coupon Udemy Development course coupon Programming Languages course coupon Udemy Programming Languages course coupon Windows 10 C++ App Development for Startups – C++ Simplified Windows 10 C++ App Development for Startups – C++ Simplified course coupon Windows 10 C++ App Development for Startups – C++ Simplified coupon coupons
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Lab 3: Sequential Up/Down Counter Solution
Objective
In this lab, you will implement a complex sequential digital system in Behavioral VHDL using process statements. This system will take an input from a slider switch on the board as well as the on board 125MHz clock and will output a 4-bit 2’s complement number displayed on four LEDs. The number will increment or decrement once per second based on the state of the slider switch, but the…
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